LeviLamina
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JigsawStructureActorRulesRegistry.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
8// clang-format on
9
11public:
12 // JigsawStructureActorRulesRegistry inner types define
13 using ActorRulesRegistryMap =
14 ::std::vector<::std::unique_ptr<::std::vector<::std::unique_ptr<::StructurePoolActorRule>>>>;
15
16 using ActorRulesLookupMap =
17 ::std::unordered_map<::std::string, ::std::vector<::std::unique_ptr<::StructurePoolActorRule>> const*>;
18
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<
23 8,
24 24,
25 ::std::vector<::std::unique_ptr<::std::vector<::std::unique_ptr<::StructurePoolActorRule>>>>>
26 mActorRulesRegistry;
27 ::ll::TypedStorage<
28 8,
29 64,
30 ::std::unordered_map<::std::string, ::std::vector<::std::unique_ptr<::StructurePoolActorRule>> const*>>
31 mActorRuleLookupMap;
32 // NOLINTEND
33
34public:
35 // member functions
36 // NOLINTBEGIN
37 MCFOLD ::std::vector<::std::unique_ptr<::StructurePoolActorRule>> const* lookupByName(::std::string name) const;
38
39 MCAPI void registerActorRules(
40 ::std::string name,
41 ::std::unique_ptr<::std::vector<::std::unique_ptr<::StructurePoolActorRule>>>&& ruleList
42 );
43
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCAPI void $dtor();
51 // NOLINTEND
52};
Definition JigsawStructureActorRulesRegistry.h:10
Definition StructurePoolActorRule.h:10