3#include "mc/_HeaderOutputPredefine.h"
Definition IGameplayUserManagerConnector.h:14
Definition IServerPlayerSleepManagerConnector.h:13
Definition TickTimeManager.h:11
MCAPI void registerForPlayerSleepManagerEvents(::IServerPlayerSleepManagerConnector &serverPlayerSleepManagerConnector)
MCAPI void _onWakeUpAllPlayers()
MCAPI void registerForGameplayUserManagerEvents(::IGameplayUserManagerConnector &gameplayUserManagerConnector)