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TickTimeManager Class Reference

Public Member Functions

TickTimeManageroperator= (TickTimeManager const &)
 
 TickTimeManager (TickTimeManager const &)
 
MCAPI void _onWakeUpAllPlayers ()
 
MCAPI void registerForGameplayUserManagerEvents (::IGameplayUserManagerConnector &gameplayUserManagerConnector)
 
MCAPI void registerForPlayerSleepManagerEvents (::IServerPlayerSleepManagerConnector &serverPlayerSleepManagerConnector)
 
MCAPI void update ()
 
MCAPI ~TickTimeManager ()
 
MCAPI void $dtor ()
 

Public Attributes

::ll::UntypedStorage< 1, 1 > mUnk5276d2
 
::ll::UntypedStorage< 8, 8 > mUnk2e2b89
 
::ll::UntypedStorage< 8, 24 > mUnkf1c29a
 
::ll::UntypedStorage< 8, 8 > mUnkda5959
 
::ll::UntypedStorage< 8, 16 > mUnk27d19c
 
::ll::UntypedStorage< 8, 16 > mUnkcc65d5
 

Constructor & Destructor Documentation

◆ ~TickTimeManager()

MCAPI TickTimeManager::~TickTimeManager ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ _onWakeUpAllPlayers()

MCAPI void TickTimeManager::_onWakeUpAllPlayers ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerForGameplayUserManagerEvents()

MCAPI void TickTimeManager::registerForGameplayUserManagerEvents ( ::IGameplayUserManagerConnector & gameplayUserManagerConnector)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ registerForPlayerSleepManagerEvents()

MCAPI void TickTimeManager::registerForPlayerSleepManagerEvents ( ::IServerPlayerSleepManagerConnector & serverPlayerSleepManagerConnector)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ update()

MCAPI void TickTimeManager::update ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void TickTimeManager::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: