LeviLamina
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ActorAnimationEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/molang/MolangVersion.h"
7#include "mc/server/commands/CurrentCmdVersion.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class ExpressionNode;
13class HashedString;
14class RenderParams;
15// clang-format on
16
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 216, ::ExpressionNode> mExpression;
22 ::ll::TypedStorage<8, 48, ::HashedString> mCommand;
23 ::ll::TypedStorage<4, 4, ::CurrentCmdVersion> mCommandVersion;
24 ::ll::TypedStorage<8, 32, ::std::string> mEvent;
25 ::ll::TypedStorage<4, 4, float> mTime;
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
31
32public:
33 // member functions
34 // NOLINTBEGIN
36
38 float time,
39 ::std::string const& event,
40 ::CurrentCmdVersion commandVersion,
41 ::MolangVersion molangVersion
42 );
43
44 MCAPI void fire(::RenderParams& renderParams, ::Actor* actor) const;
45
46 MCAPI ::ActorAnimationEvent& operator=(::ActorAnimationEvent&&);
47
49 // NOLINTEND
50
51public:
52 // constructor thunks
53 // NOLINTBEGIN
54 MCAPI void* $ctor(::ActorAnimationEvent const&);
55
56 MCAPI void*
57 $ctor(float time, ::std::string const& event, ::CurrentCmdVersion commandVersion, ::MolangVersion molangVersion);
58 // NOLINTEND
59
60public:
61 // destructor thunk
62 // NOLINTBEGIN
63 MCAPI void $dtor();
64 // NOLINTEND
65};
Definition ActorAnimationEvent.h:17
Definition Actor.h:104
Definition ExpressionNode.h:31
Definition HashedString.h:5
Definition RenderParams.h:30