3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/binding_factory/GenericModuleBindingFactory.h"
15namespace Scripting {
struct Version; }
16namespace mce {
class UUID; }
30 ScriptMinecraftModuleFactory& operator=(ScriptMinecraftModuleFactory
const&);
31 ScriptMinecraftModuleFactory(ScriptMinecraftModuleFactory
const&);
32 ScriptMinecraftModuleFactory();
37 virtual ~ScriptMinecraftModuleFactory() =
default;
47 MCNAPI ::Scripting::ModuleBinding
static MCAPI ::Scripting::ModuleDescriptor makeModuleDescriptorFor(::Scripting::Version version)
static MCAPI char const *& ModuleName()
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, ::std::string const &versionPath)
MCAPI ScriptMinecraftModuleFactory(::ServerLevel *level)
MCAPI void _addVersions()
static MCAPI ::mce::UUID const & ModuleUUID()
static MCAPI ::mce::UUID getModuleUUID()
static MCAPI ::Scripting::ModuleDependency makeModuleDependencyFor(::std::vector<::Scripting::Version > versions)
static MCAPI void ** $vftable()
MCAPI void * $ctor(::ServerLevel *level)
static MCAPI ::std::string getModuleName(::Scripting::Version version)
static MCAPI char const *& LegacyModuleName()
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:31
Definition ServerLevel.h:59
Definition ModuleBinding.h:23
Definition ModuleDependency.h:14
Definition ModuleDescriptor.h:7