3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/renderer/block/tessellation_pipeline/VolumeOf.h"
16namespace BiomeChunkVolume {
19MCAPI ::std::vector<bool> calculateBlendingNeeds(::BiomeChunkVolume::BiomeSamplesContainer
const& biomeData);
21MCAPI ::std::vector<::Vec3>
const
22calculateVoronoiOffsets(uint levelSeed, ::BlockPos bufferWorldOrigin,
int bufferSizeXZ,
int bufferSizeY);
24MCAPI ::ClientBlockPipeline::VolumeOf<::Biome const*> makeBiomeVolumeForChunk(
25 ::BiomeChunkVolume::BiomeSamplesContainer
const& biomeData,
Definition BiomeSamplesContainer.h:15