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SummonActorGoal & | operator= (SummonActorGoal const &) |
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| SummonActorGoal (SummonActorGoal const &) |
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virtual void | appendDebugInfo (::std::string &str) const |
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virtual bool | canUse () |
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virtual bool | canContinueToUse () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | tick () |
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MCAPI void | _createSpellEntity (float x, float z, float minY, float maxY, float, int lifespan, ::ActorDefinitionIdentifier summonType, ::std::string const &summonEvent) const |
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MCAPI int | _selectBestSpell (::Actor &target) const |
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MCAPI void | $appendDebugInfo (::std::string &str) const |
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MCAPI bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCAPI void | $start () |
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MCAPI void | $stop () |
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MCAPI void | $tick () |
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virtual bool | canBeInterrupted () |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCAPI void | $dtor () |
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MCAPI bool | $canBeInterrupted () |
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MCAPI bool | $isTargetGoal () const |
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MCAPI void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 8, 8, ::Mob & > | mCaster |
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::ll::TypedStorage< 8, 24, ::std::vector<::SummonSpellData > > | mSpells |
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::ll::TypedStorage< 4, 4, int > | mCurrentTick |
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::ll::TypedStorage< 4, 4, int > | mCastTicksRemaining |
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::ll::TypedStorage< 4, 4, int > | mCurrentSpellIndex |
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::ll::TypedStorage< 4, 4, int > | mCurrentSpellStage |
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::ll::TypedStorage< 4, 4, int > | mCurrentSummonCount |
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::ll::TypedStorage< 8, 8, uint64 > | mCooldownStopTick |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mTargetPos |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mCasterPos |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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◆ appendDebugInfo()
virtual void SummonActorGoal::appendDebugInfo |
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::std::string & | str | ) |
const |
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◆ canUse()
virtual bool SummonActorGoal::canUse |
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◆ canContinueToUse()
virtual bool SummonActorGoal::canContinueToUse |
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◆ start()
virtual void SummonActorGoal::start |
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◆ stop()
virtual void SummonActorGoal::stop |
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◆ tick()
virtual void SummonActorGoal::tick |
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◆ _createSpellEntity()
MCAPI void SummonActorGoal::_createSpellEntity |
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float | x, |
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float | z, |
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float | minY, |
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float | maxY, |
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float | , |
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int | lifespan, |
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::ActorDefinitionIdentifier | summonType, |
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::std::string const & | summonEvent ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _selectBestSpell()
MCAPI int SummonActorGoal::_selectBestSpell |
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::Actor & | target | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $appendDebugInfo()
MCAPI void SummonActorGoal::$appendDebugInfo |
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::std::string & | str | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canUse()
MCAPI bool SummonActorGoal::$canUse |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canContinueToUse()
MCAPI bool SummonActorGoal::$canContinueToUse |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $start()
MCAPI void SummonActorGoal::$start |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $stop()
MCAPI void SummonActorGoal::$stop |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $tick()
MCAPI void SummonActorGoal::$tick |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftable()
static MCAPI void ** SummonActorGoal::$vftable |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void Goal::$dtor |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $canBeInterrupted()
MCAPI bool Goal::$canBeInterrupted |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $isTargetGoal()
MCAPI bool Goal::$isTargetGoal |
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const |
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inherited |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $onPlayerDimensionChanged()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: