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SummonActorGoal Class Reference
+ Inheritance diagram for SummonActorGoal:

Public Member Functions

SummonActorGoaloperator= (SummonActorGoal const &)
 
 SummonActorGoal (SummonActorGoal const &)
 
virtual void appendDebugInfo (::std::string &str) const
 
virtual bool canUse ()
 
virtual bool canContinueToUse ()
 
virtual void start ()
 
virtual void stop ()
 
virtual void tick ()
 
MCAPI void _createSpellEntity (float x, float z, float minY, float maxY, float, int lifespan, ::ActorDefinitionIdentifier summonType, ::std::string const &summonEvent) const
 
MCAPI int _selectBestSpell (::Actor &target) const
 
MCAPI void $appendDebugInfo (::std::string &str) const
 
MCAPI bool $canUse ()
 
MCAPI bool $canContinueToUse ()
 
MCAPI void $start ()
 
MCAPI void $stop ()
 
MCAPI void $tick ()
 
virtual bool canBeInterrupted ()
 
virtual bool isTargetGoal () const
 
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 
MCAPI void $dtor ()
 
MCAPI bool $canBeInterrupted ()
 
MCAPI bool $isTargetGoal () const
 
MCAPI void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::TypedStorage< 8, 8, ::Mob & > mCaster
 
::ll::TypedStorage< 8, 24, ::std::vector<::SummonSpellData > > mSpells
 
::ll::TypedStorage< 4, 4, int > mCurrentTick
 
::ll::TypedStorage< 4, 4, int > mCastTicksRemaining
 
::ll::TypedStorage< 4, 4, int > mCurrentSpellIndex
 
::ll::TypedStorage< 4, 4, int > mCurrentSpellStage
 
::ll::TypedStorage< 4, 4, int > mCurrentSummonCount
 
::ll::TypedStorage< 8, 8, uint64 > mCooldownStopTick
 
::ll::TypedStorage< 4, 12, ::Vec3mTargetPos
 
::ll::TypedStorage< 4, 12, ::Vec3mCasterPos
 
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 2, 2, ushort > mTypeId
 

Member Function Documentation

◆ appendDebugInfo()

virtual void SummonActorGoal::appendDebugInfo ( ::std::string & str) const
virtual

Implements Goal.

◆ canUse()

virtual bool SummonActorGoal::canUse ( )
virtual

Implements Goal.

◆ canContinueToUse()

virtual bool SummonActorGoal::canContinueToUse ( )
virtual

Reimplemented from Goal.

◆ start()

virtual void SummonActorGoal::start ( )
virtual

Reimplemented from Goal.

◆ stop()

virtual void SummonActorGoal::stop ( )
virtual

Reimplemented from Goal.

◆ tick()

virtual void SummonActorGoal::tick ( )
virtual

Reimplemented from Goal.

◆ _createSpellEntity()

MCAPI void SummonActorGoal::_createSpellEntity ( float x,
float z,
float minY,
float maxY,
float ,
int lifespan,
::ActorDefinitionIdentifier summonType,
::std::string const & summonEvent ) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _selectBestSpell()

MCAPI int SummonActorGoal::_selectBestSpell ( ::Actor & target) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $appendDebugInfo()

MCAPI void SummonActorGoal::$appendDebugInfo ( ::std::string & str) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canUse()

MCAPI bool SummonActorGoal::$canUse ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canContinueToUse()

MCAPI bool SummonActorGoal::$canContinueToUse ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $start()

MCAPI void SummonActorGoal::$start ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $stop()

MCAPI void SummonActorGoal::$stop ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $tick()

MCAPI void SummonActorGoal::$tick ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** SummonActorGoal::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void Goal::$dtor ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $canBeInterrupted()

MCAPI bool Goal::$canBeInterrupted ( )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $isTargetGoal()

MCAPI bool Goal::$isTargetGoal ( ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $onPlayerDimensionChanged()

MCAPI void Goal::$onPlayerDimensionChanged ( ::Player * player,
::DimensionType fromDimension,
::DimensionType toDimension )
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: