3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/AnimationType.h"
18 enum class State :
int {};
23 ::ll::TypedStorage<1, 1, ::ui::AnimationType> mAnimType;
24 ::ll::TypedStorage<4, 4, float> mTime;
25 ::ll::TypedStorage<8, 8, float (*)(float, float, float)> mEase;
26 ::ll::TypedStorage<4, 4, ::UIAnim::State> mState;
27 ::ll::TypedStorage<4, 4, uint> mAnimEndEventId;
28 ::ll::TypedStorage<4, 4, uint> mPlayEventId;
29 ::ll::TypedStorage<4, 4, uint> mResetEventId;
30 ::ll::TypedStorage<4, 4, float> mDuration;
31 ::ll::TypedStorage<8, 32, ::std::string> mName;
32 ::ll::TypedStorage<8, 32, ::std::string> mNext;
33 ::ll::TypedStorage<8, 32, ::std::string> mDestroyControlAtEnd;
34 ::ll::TypedStorage<1, 1, bool> mResettable;
35 ::ll::TypedStorage<1, 1, bool> mWaitUntilRenderedToPlay;
36 ::ll::TypedStorage<1, 1, bool> mRendered;
37 ::ll::TypedStorage<8, 16, ::std::shared_ptr<::UIAnim>> mNextAnim;
42 UIAnim& operator=(UIAnim
const&);
50 virtual ::std::shared_ptr<::UIAnim> clone();
52 virtual char const* getInitialValueKey()
const;
54 virtual bool tick(::UIControl& ownerControl,
float const deltaTime);
56 virtual void updateProperties(::UIAnimationComponent& animComponent);
58 virtual void onResourcesLoaded(::UIAnimationComponent& animComponent);
60 virtual void _reset(::UIControl& ownerControl);
68 MCAPI UIAnim(::UIAnim
const&);
70 MCAPI UIAnim(::ui::AnimationType animType, ::UIResolvedDef
const& def);
72 MCAPI
bool _hasEndEventId(uint
id, ::std::set<void const*>& otherAnimations)
const;
74 MCAPI
bool _hasPlayEventId(uint playEventId, ::std::set<void const*>& otherAnimations)
const;
78 MCAPI
void setNextAnim(::std::shared_ptr<::UIAnim> next);
84 MCAPI
void* $ctor(::UIAnim
const&);
86 MCAPI
void* $ctor(::ui::AnimationType animType, ::UIResolvedDef
const& def);
98 MCAPI ::std::shared_ptr<::UIAnim> $clone();
100 MCAPI
char const* $getInitialValueKey()
const;
102 MCAPI
bool $tick(::UIControl& ownerControl,
float const deltaTime);
104 MCAPI
void $updateProperties(::UIAnimationComponent& animComponent);
106 MCAPI
void $onResourcesLoaded(::UIAnimationComponent& animComponent);
108 MCAPI
void $_reset(::UIControl& ownerControl);
static MCAPI void ** $vftable()
Definition UIAnimationComponent.h:5
Definition UIResolvedDef.h:5