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UIAnim & | operator= (UIAnim const &) |
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virtual ::std::shared_ptr<::UIAnim > | clone () |
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virtual char const * | getInitialValueKey () const |
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virtual bool | tick (::UIControl &ownerControl, float const deltaTime) |
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virtual void | updateProperties (::UIAnimationComponent &animComponent) |
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virtual void | onResourcesLoaded (::UIAnimationComponent &animComponent) |
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virtual void | _reset (::UIControl &ownerControl) |
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virtual void | _play () |
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MCAPI | UIAnim (::UIAnim const &) |
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MCAPI | UIAnim (::ui::AnimationType animType, ::UIResolvedDef const &def) |
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MCAPI bool | _hasEndEventId (uint id, ::std::set< void const * > &otherAnimations) const |
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MCAPI bool | _hasPlayEventId (uint playEventId, ::std::set< void const * > &otherAnimations) const |
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MCAPI void | destroy () |
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MCAPI void | setNextAnim (::std::shared_ptr<::UIAnim > next) |
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MCAPI void * | $ctor (::UIAnim const &) |
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MCAPI void * | $ctor (::ui::AnimationType animType, ::UIResolvedDef const &def) |
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MCAPI void | $dtor () |
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MCAPI ::std::shared_ptr<::UIAnim > | $clone () |
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MCAPI char const * | $getInitialValueKey () const |
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MCAPI bool | $tick (::UIControl &ownerControl, float const deltaTime) |
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MCAPI void | $updateProperties (::UIAnimationComponent &animComponent) |
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MCAPI void | $onResourcesLoaded (::UIAnimationComponent &animComponent) |
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MCAPI void | $_reset (::UIControl &ownerControl) |
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MCAPI void | $_play () |
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::ll::TypedStorage< 1, 1, ::ui::AnimationType > | mAnimType |
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::ll::TypedStorage< 4, 4, float > | mTime |
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::ll::TypedStorage< 8, 8, float(*)(float, float, float)> | mEase |
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::ll::TypedStorage< 4, 4, ::UIAnim::State > | mState |
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::ll::TypedStorage< 4, 4, uint > | mAnimEndEventId |
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::ll::TypedStorage< 4, 4, uint > | mPlayEventId |
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::ll::TypedStorage< 4, 4, uint > | mResetEventId |
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::ll::TypedStorage< 4, 4, float > | mDuration |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 8, 32, ::std::string > | mNext |
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::ll::TypedStorage< 8, 32, ::std::string > | mDestroyControlAtEnd |
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::ll::TypedStorage< 1, 1, bool > | mResettable |
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::ll::TypedStorage< 1, 1, bool > | mWaitUntilRenderedToPlay |
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::ll::TypedStorage< 1, 1, bool > | mRendered |
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::ll::TypedStorage< 8, 16, ::std::shared_ptr<::UIAnim > > | mNextAnim |