3#include "mc/_HeaderOutputPredefine.h"
Definition BlockSource.h:67
Definition FallDistanceComponent.h:5
Definition ServerPlayerMovementSystem.h:13
static MCAPI ::TickingSystemWithInfo createClearPlayerActionComponentSystem()
static MCAPI ::TickingSystemWithInfo createServerPlayerResetFallDistanceSystem()
static MCAPI void _tryResetFallDistance(::StateVectorComponent const &vecComp, ::FallDistanceComponent &fallDistance, ::BlockSource const ®ion)
static MCAPI ::std::array<::TickingSystemWithInfo, 2 > createPostTravelSystems()
Definition StateVectorComponent.h:8
Definition TickingSystemWithInfo.h:13