LeviLamina
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ServerPlayerMovementSystem Struct Reference

Static Public Member Functions

static MCAPI void _tryResetFallDistance (::StateVectorComponent const &vecComp, ::FallDistanceComponent &fallDistance, ::BlockSource const &region)
 
static MCAPI ::TickingSystemWithInfo createClearPlayerActionComponentSystem ()
 
static MCAPI ::std::array<::TickingSystemWithInfo, 2 > createPostTravelSystems ()
 
static MCAPI ::TickingSystemWithInfo createServerPlayerResetFallDistanceSystem ()
 

Member Function Documentation

◆ _tryResetFallDistance()

static MCAPI void ServerPlayerMovementSystem::_tryResetFallDistance ( ::StateVectorComponent const & vecComp,
::FallDistanceComponent & fallDistance,
::BlockSource const & region )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createClearPlayerActionComponentSystem()

static MCAPI ::TickingSystemWithInfo ServerPlayerMovementSystem::createClearPlayerActionComponentSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createPostTravelSystems()

static MCAPI ::std::array<::TickingSystemWithInfo, 2 > ServerPlayerMovementSystem::createPostTravelSystems ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ createServerPlayerResetFallDistanceSystem()

static MCAPI ::TickingSystemWithInfo ServerPlayerMovementSystem::createServerPlayerResetFallDistanceSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this struct was generated from the following file: