LeviLamina
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Convert2dTo3dOperationNode.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/level/newbiome/OperationNode.h"
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#include "mc/world/level/newbiome/operation_node_details/TransferData.h"
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// auto generated forward declare list
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// clang-format off
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class
Biome
;
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class
BlockPos
;
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// clang-format on
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class
Convert2dTo3dOperationNode
:
public
::OperationNode
<::Biome*, ::BlockPos> {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 16>
mUnk5e93a9;
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// NOLINTEND
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public
:
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// prevent constructor by default
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Convert2dTo3dOperationNode
& operator=(
Convert2dTo3dOperationNode
const
&);
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Convert2dTo3dOperationNode
(
Convert2dTo3dOperationNode
const
&);
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Convert2dTo3dOperationNode
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 1
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virtual
void
init(int64 seed)
/*override*/
;
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// vIndex: 2
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virtual ::OperationNodeDetails::TransferData<::Biome*>
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_allocateAndFill(uint64,
::BlockPos
const
&,
::BlockPos
const
&)
const
/*override*/
;
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// vIndex: 0
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virtual
~Convert2dTo3dOperationNode
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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// NOLINTEND
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public
:
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// virtual function thunks
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// NOLINTBEGIN
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// NOLINTEND
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};
Biome
Definition
Biome.h:27
BlockPos
Definition
BlockPos.h:18
Convert2dTo3dOperationNode
Definition
Convert2dTo3dOperationNode.h:15
OperationNode
Definition
OperationNode.h:6
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
level
biome
layers
Convert2dTo3dOperationNode.h
Generated on Sat Apr 26 2025 05:56:16 for LeviLamina by
1.12.0