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MCAPI | DataDrivenUIDefinitionQuery (::OreUI::GameDependencies const &game, ::OreUI::DefinitionType definitionType, ::std::string const &definitionId) |
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MCAPI void | _updateState (::IDataDrivenUIRepository &dataDrivenUIRepository, ::OreUI::DefinitionType definitionType, ::std::string const &definitionId) |
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MCAPI void * | $ctor (::OreUI::GameDependencies const &game, ::OreUI::DefinitionType definitionType, ::std::string const &definitionId) |
◆ $vftableForPropertyObject()
| MCAPI void ** OreUI::DataDrivenUIDefinitionQuery::$vftableForPropertyObject |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $vftableForIQuery()
| MCAPI void ** OreUI::DataDrivenUIDefinitionQuery::$vftableForIQuery |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: