3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/ai/goal/RandomStrollGoal.h"
17 ::ll::TypedStorage<1, 1, bool> mAvoidSurface;
24 virtual bool canUse() ;
27 virtual bool canContinueToUse() ;
30 virtual void appendDebugInfo(::std::string& str)
const ;
33 virtual bool _setWantedPosition() ;
Definition RandomStrollGoal.h:15
Definition RandomSwimmingGoal.h:13
MCAPI void _getWaterHeights(::BlockPos testPos, short &groundLevel, float &waterLevel, float &minHeight, float &maxHeight) const
static MCAPI void ** $vftable()
MCAPI bool $canContinueToUse()
MCAPI bool $_setWantedPosition()
MCAPI void $appendDebugInfo(::std::string &str) const