LeviLamina
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MinecraftUIRenderContext::PersistentMeshItem Struct Reference

Public Member Functions

MCAPI PersistentMeshItem (::BatchKey const &batchKey, ::std::vector<::mce::TexturePtr > textures, ::HashedString const &materialNameHash, uint numInstances)
MCAPI void * $ctor (::BatchKey const &batchKey, ::std::vector<::mce::TexturePtr > textures, ::HashedString const &materialNameHash, uint numInstances)

Public Attributes

::ll::TypedStorage< 8, 176, ::BatchKeymFromBatchKey
::ll::TypedStorage< 8, 24, ::std::vector<::mce::TexturePtr > > mTextures
::ll::TypedStorage< 4, 4, uint > mNumInstances
::ll::TypedStorage< 4, 4, int > mKeepAlive
::ll::TypedStorage< 8, 16, ::mce::MaterialPtrmMaterial
::ll::TypedStorage< 8, 528, ::mce::MeshmMesh

The documentation for this struct was generated from the following files: