LeviLamina
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ClientPlayerRewindSystem Class Reference

Static Public Member Functions

static MCAPI ::TickingSystemWithInfo accumulateHistoryChangesSystem ()
static MCAPI void applyHistoryChangesToLiveEntity (::ReplayStateTrackerComponent const &postSimulationState, ::EntityContext &liveData)
static MCNAPI_C ::TickingSystemWithInfo createCorrectionInterpolationSystem ()
static MCNAPI_C ::TickingSystemWithInfo createRewindHistorySystem ()
static MCNAPI_C ::TickingSystemWithInfo createSystem ()
static MCAPI ::TickingSystemWithInfo discardHistoryChangesSystem ()
static MCNAPI_C void doRewindHistory (::ActorOwnerComponent &actorOwnerComponent, ::ReplayStateComponent &replayStateComponent)
static MCNAPI_C ::TickingSystemWithInfo publishHistoryChangesSystem ()

Member Function Documentation

◆ accumulateHistoryChangesSystem()

MCAPI ::TickingSystemWithInfo ClientPlayerRewindSystem::accumulateHistoryChangesSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ applyHistoryChangesToLiveEntity()

MCAPI void ClientPlayerRewindSystem::applyHistoryChangesToLiveEntity ( ::ReplayStateTrackerComponent const & postSimulationState,
::EntityContext & liveData )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ discardHistoryChangesSystem()

MCAPI ::TickingSystemWithInfo ClientPlayerRewindSystem::discardHistoryChangesSystem ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: