LeviLamina
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ClientPlayerRewindSystem Class Reference

Static Public Member Functions

static MCAPI ::TickingSystemWithInfo accumulateHistoryChangesSystem ()
static MCAPI void applyHistoryChangesToLiveEntity (::ReplayStateTrackerComponent const &postSimulationState, ::EntityContext &liveData)
static MCAPI ::TickingSystemWithInfo discardHistoryChangesSystem ()

The documentation for this class was generated from the following file: