LeviLamina
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ResetMoveDirectionJumpPendingSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Exclude.h"
8#include "mc/deps/ecs/strict/Include.h"
9
10// auto generated forward declare list
11// clang-format off
19struct VehicleComponent;
20// clang-format on
21
23public:
24 // static functions
25 // NOLINTBEGIN
26 MCAPI static void tickResetMoveDirectionJumpPendingSystem(::ViewT<
35 // NOLINTEND
36};
Definition ResetMoveDirectionJumpPendingSystem.h:22
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorDataControllingSeatIndexComponent.h:8
Definition ActorDataFlagComponent.h:8
Definition Exclude.h:6
Definition Include.h:6
Definition JumpPendingScaleComponent.h:8
Definition MobAllowStandSlidingFlagComponent.h:5
Definition MobTravelComponent.h:10
Definition OnGroundFlagComponent.h:5
Definition VehicleComponent.h:10