LeviLamina
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ResetMoveDirectionJumpPendingSystem Class Reference

Static Public Member Functions

static MCAPI void tickResetMoveDirectionJumpPendingSystem (::ViewT< ::StrictEntityContext, ::Include<::OnGroundFlagComponent >, ::Exclude<::MobAllowStandSlidingFlagComponent >, ::JumpPendingScaleComponent const, ::ActorDataFlagComponent const, ::ActorDataControllingSeatIndexComponent const, ::VehicleComponent const, ::MobTravelComponent > view)
 

Member Function Documentation

◆ tickResetMoveDirectionJumpPendingSystem()

static MCAPI void ResetMoveDirectionJumpPendingSystem::tickResetMoveDirectionJumpPendingSystem ( ::ViewT< ::StrictEntityContext, ::Include<::OnGroundFlagComponent >, ::Exclude<::MobAllowStandSlidingFlagComponent >, ::JumpPendingScaleComponent const, ::ActorDataFlagComponent const, ::ActorDataControllingSeatIndexComponent const, ::VehicleComponent const, ::MobTravelComponent > view)
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: