LeviLamina
Loading...
Searching...
No Matches
TargetGoalDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
7
8// auto generated forward declare list
9// clang-format off
10class EntityContext;
11class TargetGoal;
12struct MobDescriptor;
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
26 // NOLINTEND
27
28public:
29 // prevent constructor by default
33
34public:
35 // virtual functions
36 // NOLINTBEGIN
37 // vIndex: 0
38 virtual ~TargetGoalDefinition() /*override*/ = default;
39 // NOLINTEND
40
41public:
42 // member functions
43 // NOLINTBEGIN
44 MCAPI void initialize(::EntityContext& goal, ::TargetGoal& entity) const;
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCAPI static void** $vftable();
57 // NOLINTEND
58};
Definition BaseGoalDefinition.h:10
Definition EntityContext.h:16
Definition TargetGoalDefinition.h:15
Definition TargetGoal.h:15
Definition MobDescriptor.h:5
Definition Alias.h:14