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mce::FlipbookTextureConstants Class Reference
Inheritance diagram for mce::FlipbookTextureConstants:

Public Member Functions

virtual void init ()
MCAPI void * $ctor ()
MCAPI void $init ()
MCAPI ::std::vector< uchar, ::mce::AlignmentHelper::AlignmentAllocator< uchar, 16 > > const & getBuffer () const
MCAPI void setFromBytes (::std::vector< uchar, ::mce::AlignmentHelper::AlignmentAllocator< uchar, 16 > > const &constantBufferMemoryContainer)
MCFOLD void $dtor ()

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 8, ::mce::ShaderConstantFloat1 * > V_OFFSET
::ll::TypedStorage< 8, 8, ::mce::ShaderConstantFloat1 * > V_BLEND_OFFSET
::ll::TypedStorage< 8, 8, ::mce::ConstantBufferContainer * > constantBuffer

Member Function Documentation

◆ init()

virtual void mce::FlipbookTextureConstants::init ( )
virtual

◆ $vftable()

MCAPI void ** mce::FlipbookTextureConstants::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: