LeviLamina
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BambooStalkBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/FertilizerType.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class AABB;
12class Actor;
13class Block;
14class BlockPos;
15class BlockSource;
16class Vec3;
17namespace BlockEvents { class BlockPlaceEvent; }
18namespace BlockEvents { class BlockQueuedTickEvent; }
19namespace BlockEvents { class BlockRandomTickEvent; }
21// clang-format on
22
23class BambooStalkBlock : public ::BlockType {
24public:
25 // prevent constructor by default
26 BambooStalkBlock();
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 virtual ::Block const&
32 getPlacementBlock(::Actor const& by, ::BlockPos const& pos, uchar face, ::Vec3 const& clickPos, int itemValue) const
33 /*override*/;
34
35 virtual bool canSurvive(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
36
37 virtual void neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const
38 /*override*/;
39
40 virtual bool onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor*, ::FertilizerType) const
41 /*override*/;
42
43 virtual bool mayConsumeFertilizer(::BlockSource&) const /*override*/;
44
45 virtual bool canBeFertilized(::BlockSource&, ::BlockPos const&, ::Block const&) const /*override*/;
46
47 virtual bool isValidAuxValue(int auxValue) const /*override*/;
48
49 virtual ::AABB const& getVisualShape(::Block const& block, ::AABB&) const /*override*/;
50
51 virtual bool isLavaBlocking() const /*override*/;
52
53 virtual bool mayPlace(::BlockSource& region, ::BlockPos const& pos) const /*override*/;
54
55 virtual void onGraphicsModeChanged(::BlockGraphicsModeChangeContext const& context) /*override*/;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61 MCAPI BambooStalkBlock(::std::string const& nameId, int id);
62
63 MCAPI ::Block const& _determineNewBlockState(::BlockSource& region, ::BlockPos const& pos) const;
64
65 MCAPI void _placeBamboo(::BlockSource& region, ::BlockPos const& pos) const;
66
67 MCAPI void onPlace(::BlockEvents::BlockPlaceEvent& eventData) const;
68
69 MCAPI void randomTick(::BlockEvents::BlockRandomTickEvent& eventData) const;
70
71 MCFOLD void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
72 // NOLINTEND
73
74public:
75 // static functions
76 // NOLINTBEGIN
77 MCAPI static int getMaxHeight(::BlockPos const& pos);
78 // NOLINTEND
79
80public:
81 // constructor thunks
82 // NOLINTBEGIN
83 MCAPI void* $ctor(::std::string const& nameId, int id);
84 // NOLINTEND
85
86public:
87 // virtual function thunks
88 // NOLINTBEGIN
89 MCAPI ::Block const& $getPlacementBlock(
90 ::Actor const& by,
91 ::BlockPos const& pos,
92 uchar face,
93 ::Vec3 const& clickPos,
94 int itemValue
95 ) const;
96
97 MCFOLD bool $canSurvive(::BlockSource& region, ::BlockPos const& pos) const;
98
99 MCFOLD void $neighborChanged(::BlockSource& region, ::BlockPos const& pos, ::BlockPos const& neighborPos) const;
100
101 MCAPI bool $onFertilized(::BlockSource& region, ::BlockPos const& pos, ::Actor*, ::FertilizerType) const;
102
103 MCFOLD bool $mayConsumeFertilizer(::BlockSource&) const;
104
105 MCFOLD bool $canBeFertilized(::BlockSource&, ::BlockPos const&, ::Block const&) const;
106
107 MCAPI bool $isValidAuxValue(int auxValue) const;
108
109 MCAPI ::AABB const& $getVisualShape(::Block const& block, ::AABB&) const;
110
111 MCFOLD bool $isLavaBlocking() const;
112
113 MCAPI bool $mayPlace(::BlockSource& region, ::BlockPos const& pos) const;
114
115 MCAPI void $onGraphicsModeChanged(::BlockGraphicsModeChangeContext const& context);
116
117
118 // NOLINTEND
119
120public:
121 // vftables
122 // NOLINTBEGIN
123 MCAPI static void** $vftable();
124 // NOLINTEND
125};
Definition AABB.h:18
Definition Actor.h:125
Definition BlockPlaceEvent.h:18
Definition BlockQueuedTickEvent.h:18
Definition BlockRandomTickEvent.h:17
Definition BlockPos.h:21
Definition BlockSource.h:73
Definition Block.h:69
Definition Vec3.h:10
Definition BlockGraphicsModeChangeContext.h:5
Definition context.h:5