LeviLamina
Loading...
Searching...
No Matches
Piglin.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/monster/HumanoidMonster.h"
7
8// auto generated forward declare list
9// clang-format off
12class EntityContext;
13class Player;
14class Vec3;
16// clang-format on
17
18class Piglin : public ::HumanoidMonster {
19public:
20 // prevent constructor by default
21 Piglin();
22
23public:
24 // virtual functions
25 // NOLINTBEGIN
26 // vIndex: 118
27 virtual bool getInteraction(::Player& player, ::ActorInteraction& interaction, ::Vec3 const& location) /*override*/;
28
29 // vIndex: 177
30 virtual bool isDarkEnoughToSpawn() const /*override*/;
31
32 // vIndex: 8
33 virtual ~Piglin() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // member functions
38 // NOLINTBEGIN
39 MCAPI Piglin(
40 ::ActorDefinitionGroup* definitions,
41 ::ActorDefinitionIdentifier const& definitionName,
42 ::EntityContext& entityContext
43 );
44 // NOLINTEND
45
46public:
47 // constructor thunks
48 // NOLINTBEGIN
49 MCAPI void* $ctor(
50 ::ActorDefinitionGroup* definitions,
51 ::ActorDefinitionIdentifier const& definitionName,
52 ::EntityContext& entityContext
53 );
54 // NOLINTEND
55
56public:
57 // virtual function thunks
58 // NOLINTBEGIN
59 MCAPI bool $getInteraction(::Player& player, ::ActorInteraction& interaction, ::Vec3 const& location);
60
61 MCFOLD bool $isDarkEnoughToSpawn() const;
62 // NOLINTEND
63
64public:
65 // vftables
66 // NOLINTBEGIN
67 MCNAPI static void** $vftable();
68 // NOLINTEND
69};
Definition ActorDefinitionGroup.h:29
Definition ActorInteraction.h:5
Definition EntityContext.h:16
Definition HumanoidMonster.h:14
Definition Piglin.h:18
static MCAPI void ** $vftable()
Definition Player.h:119
Definition Vec3.h:10
Definition ActorDefinitionIdentifier.h:15