3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7#include "mc/deps/input/InputDeviceMapper.h"
8#include "mc/deps/input/InputMode.h"
21 using TestAutoActionId = int;
23 using ActionToButtonMap = ::std::unordered_multimap<int, uint>;
28 ::ll::TypedStorage<8, 64, ::std::unordered_map<int, ::std::unordered_multimap<int, uint>>>
29 mTestAutoActionToButtonIdMappings;
35 virtual void setMapping(
36 ::InputEventQueue& inputMapping,
37 ::BindingFactory
const& controllerId,
38 ::InputMapping
const&,
42 virtual void clearMapping(
int controllerId) ;
44 virtual void clearInputDeviceQueue() ;
46 virtual void clearInputDeviceQueueForFrame() ;
48 virtual bool tick(::InputEventQueue&, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap>
const&) ;
50 virtual ::InputMode getInputMode() const ;
52 virtual
void changeControllerId(
int oldId,
int newId) ;
59 $setMapping(::InputEventQueue& inputMapping, ::BindingFactory const& controllerId, ::InputMapping const&,
int);
61 MCAPI
void $clearMapping(
int controllerId);
63 MCFOLD
void $clearInputDeviceQueue();
65 MCFOLD
void $clearInputDeviceQueueForFrame();
67 MCFOLD
bool $tick(::InputEventQueue&, ::Bedrock::NotNullNonOwnerPtr<::ControllerIDtoClientMap> const&);
69 MCFOLD ::InputMode $getInputMode() const;
71 MCAPI
void $changeControllerId(
int oldId,
int newId);
Definition BehaviorActionMapper.h:5
static MCAPI void ** $vftable()
Definition BindingFactory.h:5
Definition ControllerIDtoClientMap.h:5