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SneakTriggerSystem::PlayerStatusTransitions Struct Reference

Public Attributes

::ll::TypedStorage< 1, 2, ::std::optional< bool > > mNewSneakStatus
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mNewCrawlStatus
::ll::TypedStorage< 1, 2, ::std::optional< bool > > mNewSwimStatus

The documentation for this struct was generated from the following file: