LeviLamina
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InventoryPacket.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/network/Packet.h"
7
8// auto generated forward declare list
9// clang-format off
10class BlockPalette;
11class ServerPlayer;
14// clang-format on
15
16class InventoryPacket : public ::Packet {
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual void
22
23 virtual ~InventoryPacket() /*override*/;
24 // NOLINTEND
25
26public:
27 // destructor thunk
28 // NOLINTBEGIN
29 MCFOLD void $dtor();
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35
36 // NOLINTEND
37};
Definition BlockPalette.h:19
Definition InventoryPacket.h:16
Definition ServerPlayer.h:67
Definition ActorRotationComponent.h:8
Definition MoveInputComponent.h:11