3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/GameConnectionInfoEx.h"
7#include "mc/client/gui/ProgressHandler.h"
8#include "mc/client/network/realms/RealmId.h"
9#include "mc/client/services/live_events/ExperienceConnectionData.h"
10#include "mc/client/social/MultiplayerGameInfo.h"
11#include "mc/world/actor/player/LoadingState.h"
27 ::GameConnectionInfoEx,
28 ::Social::MultiplayerGameInfo,
29 ::ExperienceConnectionData,
32 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mSuspendTime;
33 ::ll::TypedStorage<8, 16, ::std::optional<::std::chrono::steady_clock::time_point>> mResumeTime;
39 virtual ~ReconnectOnResumeProgressHandler() =
default;
41 virtual void onStart(::MinecraftScreenModel&) ;
43 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) ;
45 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) ;
47 virtual void onExit(::MinecraftScreenModel&) ;
49 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&)
const ;
51 virtual ::std::string getProgressMessage(::MinecraftScreenModel&)
const ;
53 virtual ::std::string getTitleText() const ;
55 virtual ::std::
string getName() const ;
61 MCAPI
void doTick(::IMinecraftScreenModel& minecraftScreenModel);
67 MCFOLD
void $onStart(::MinecraftScreenModel&);
69 MCAPI
void $tick(::MinecraftScreenModel& minecraftScreenModel);
71 MCFOLD
void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
73 MCFOLD
void $onExit(::MinecraftScreenModel&);
75 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
77 MCAPI ::std::
string $getProgressMessage(::MinecraftScreenModel&) const;
79 MCAPI ::std::
string $getTitleText() const;
81 MCAPI ::std::
string $getName() const;
Definition IMinecraftScreenModel.h:5
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition ReconnectOnResumeProgressHandler.h:5
static MCAPI void ** $vftable()