LeviLamina
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ReconnectOnResumeProgressHandler.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/client/gui/GameConnectionInfoEx.h"
7#include "mc/client/gui/ProgressHandler.h"
8#include "mc/client/network/realms/RealmId.h"
9#include "mc/client/services/live_events/ExperienceConnectionData.h"
10#include "mc/client/social/MultiplayerGameInfo.h"
11#include "mc/world/actor/player/LoadingState.h"
12
13// auto generated forward declare list
14// clang-format off
17// clang-format on
18
20public:
21 // member variables
22 // NOLINTBEGIN
23 ::ll::TypedStorage<
24 8,
25 672,
26 ::std::variant<
27 ::GameConnectionInfoEx,
28 ::Social::MultiplayerGameInfo,
29 ::ExperienceConnectionData,
30 ::Realms::RealmId>>
31 mCookie;
32 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mSuspendTime;
33 ::ll::TypedStorage<8, 16, ::std::optional<::std::chrono::steady_clock::time_point>> mResumeTime;
34 // NOLINTEND
35
36public:
37 // prevent constructor by default
38 ReconnectOnResumeProgressHandler();
39
40public:
41 // virtual functions
42 // NOLINTBEGIN
43 virtual ~ReconnectOnResumeProgressHandler() /*override*/ = default;
44
45 virtual void onStart(::MinecraftScreenModel&) /*override*/;
46
47 virtual void tick(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
48
49 virtual void onCancel(::MinecraftScreenModel& minecraftScreenModel) /*override*/;
50
51 virtual void onExit(::MinecraftScreenModel&) /*override*/;
52
53 virtual ::LoadingState getLoadingState(::MinecraftScreenModel&) const /*override*/;
54
55 virtual ::std::string getProgressMessage(::MinecraftScreenModel&) const /*override*/;
56
57 virtual ::std::string getTitleText() const /*override*/;
58
59 virtual ::std::string getName() const /*override*/;
60 // NOLINTEND
61
62public:
63 // member functions
64 // NOLINTBEGIN
65 MCAPI explicit ReconnectOnResumeProgressHandler(
66 ::std::variant<
67 ::GameConnectionInfoEx,
68 ::Social::MultiplayerGameInfo,
69 ::ExperienceConnectionData,
70 ::Realms::RealmId> cookie
71 );
72
73 MCAPI void doTick(::IMinecraftScreenModel& minecraftScreenModel);
74 // NOLINTEND
75
76public:
77 // constructor thunks
78 // NOLINTBEGIN
79 MCAPI void* $ctor(
80 ::std::variant<
81 ::GameConnectionInfoEx,
82 ::Social::MultiplayerGameInfo,
83 ::ExperienceConnectionData,
84 ::Realms::RealmId> cookie
85 );
86 // NOLINTEND
87
88public:
89 // virtual function thunks
90 // NOLINTBEGIN
91 MCFOLD void $onStart(::MinecraftScreenModel&);
92
93 MCAPI void $tick(::MinecraftScreenModel& minecraftScreenModel);
94
95 MCFOLD void $onCancel(::MinecraftScreenModel& minecraftScreenModel);
96
97 MCFOLD void $onExit(::MinecraftScreenModel&);
98
99 MCFOLD ::LoadingState $getLoadingState(::MinecraftScreenModel&) const;
100
101 MCAPI ::std::string $getProgressMessage(::MinecraftScreenModel&) const;
102
103 MCAPI ::std::string $getTitleText() const;
104
105 MCAPI ::std::string $getName() const;
106 // NOLINTEND
107
108public:
109 // vftables
110 // NOLINTBEGIN
111 MCNAPI static void** $vftable();
112 // NOLINTEND
113};
Definition IMinecraftScreenModel.h:5
Definition MinecraftScreenModel.h:5
Definition ProgressHandler.h:5
Definition ReconnectOnResumeProgressHandler.h:5
static MCAPI void ** $vftable()