3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/EntityModifier.h"
8#include "mc/deps/ecs/strict/Include.h"
25namespace SetVehicleInputIntentSystem {
28MCAPI ::TickingSystemWithInfo createSystem();
30MCAPI
void doSetVehicleInputIntent(
31 ::entt::type_list<::Include<::ActorMovementTickNeededComponent>> context,
32 ::StrictEntityContext
const& vehicle,
33 ::VehicleComponent
const& actorDataFlag,
34 ::ActorDataFlagComponent
const& controllingSeatIndex,
35 ::ActorDataControllingSeatIndexComponent
const& passengerView,
36 ::ViewT<::StrictEntityContext, ::Include<::PassengerComponent, ::MobFlagComponent>>
const& playerView,
37 ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>, ::ShouldBeSimulatedComponent>
const& modifier,
38 ::EntityModifier<::VehicleInputIntentComponent>
Definition StrictEntityContext.h:14
Definition ActorDataControllingSeatIndexComponent.h:8
Definition ActorDataFlagComponent.h:10
Definition ActorMovementTickNeededComponent.h:5
Definition MobFlagComponent.h:5
Definition PassengerComponent.h:8
Definition PlayerComponent.h:5
Definition ShouldBeSimulatedComponent.h:5
Definition TickingSystemWithInfo.h:13
Definition VehicleComponent.h:10