3#include "mc/_HeaderOutputPredefine.h"
118 ::std::string
const& name,
119 ::std::vector<::std::pair<::std::string const, ::std::string const>>& eventStack,
126 ::std::vector<::std::pair<::std::string const, ::std::string const>>& eventStack,
133 ::std::vector<::std::pair<::std::string const, ::std::string const>>& eventStack,
Definition ActorDefinitionDescriptor.h:12
MCAPI::ActorDefinitionDescriptor & operator=(::ActorDefinitionDescriptor const &)
MCAPI ActorDefinitionDescriptor()
static MCAPI bool executeEvent(::Actor &entity, ::std::string const &name, ::VariantParameterList const &list)
MCAPI void * $ctor(::ActorDefinitionDescriptor &&)
MCAPI::ActorDefinitionDescriptor & subtract(::ActorDefinitionDescriptor const &rhs)
MCAPI ~ActorDefinitionDescriptor()
MCAPI ActorDefinitionDescriptor(::ActorDefinitionDescriptor &&)
MCAPI::ActorDefinitionDescriptor & operator=(::ActorDefinitionDescriptor &&)
static MCAPI bool executeTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::VariantParameterList const &list)
static MCAPI bool _executeTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list)
MCAPI bool contains(::ActorDefinitionDescriptor const &rhs) const
static MCAPI void _forceExecuteTrigger(::Actor &entity, ::ActorDefinitionTrigger const &trigger, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list)
static MCAPI bool _executeEvent(::Actor &entity, ::std::string const &name, ::std::vector<::std::pair<::std::string const, ::std::string const > > &eventStack, ::VariantParameterList const &list)
MCAPI::ActorDefinitionDescriptor & combine(::ActorDefinitionDescriptor const &rhs)
MCAPI bool overlaps(::ActorDefinitionDescriptor const &rhs) const
Definition ActorDefinitionTrigger.h:5
Definition ActorDefinitionDescriptor.h:20
Definition VariantParameterList.h:5