LeviLamina
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MonsterRoomFeature.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Direction.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
8
9// auto generated forward declare list
10// clang-format off
11class BlockPos;
12class BlockSource;
13class Random;
14// clang-format on
15
17public:
18 // virtual functions
19 // NOLINTBEGIN
20 virtual ~MonsterRoomFeature() /*override*/ = default;
21
22 virtual bool place(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const /*override*/;
23 // NOLINTEND
24
25public:
26 // member functions
27 // NOLINTBEGIN
28 MCAPI ::Direction::Type
29 _getDirection(::BlockSource& region, ::BlockPos const& blockPos, int offsetX, int offsetZ) const;
30 // NOLINTEND
31
32public:
33 // virtual function thunks
34 // NOLINTBEGIN
35 MCAPI bool $place(::BlockSource& region, ::BlockPos const& pos, ::Random& random) const;
36
37
38 // NOLINTEND
39
40public:
41 // vftables
42 // NOLINTBEGIN
43 MCNAPI static void** $vftable();
44 // NOLINTEND
45};
Definition BlockPos.h:19
Definition BlockSource.h:68
Definition Feature.h:18
Definition MonsterRoomFeature.h:16
static MCAPI void ** $vftable()
Definition Random.h:10