3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/Direction.h"
7#include "mc/world/level/levelgen/feature/Feature.h"
30 MCNAPI ::Direction::Type
Definition BlockSource.h:67
Definition MonsterRoomFeature.h:16
MCAPI::Direction::Type _getDirection(::BlockSource ®ion, ::BlockPos const &blockPos, int offsetX, int offsetZ) const
MCAPI bool $place(::BlockSource ®ion, ::BlockPos const &pos, ::Random &random) const
static MCAPI void ** $vftable()