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MCAPI::dragon::atlas::TileRenderConfig | createTileRenderConfig (::glm::vec3 const &worldOrigin, ::dragon::rendering::TextureCubeFace face, float nearPlane, float farPlane) const |
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static MCAPI ::dragon::rendering::Camera | createTileCamera (::glm::vec3 const &probePos, ::glm::vec3 const &worldOrigin, ::dragon::rendering::TextureCubeFace face, ushort dimension, float nearPlane, float farPlane) |
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::ll::TypedStorage< 4, 12, ::glm::vec3 > | mLightWorldPosition |
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::ll::TypedStorage< 1, 1, uchar > | mVanillaBrightness |
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::ll::TypedStorage< 8, 720, ::std::array<::PointLighting::PointLightShadowProbe::FaceState, 6 > > | mFaceStates |
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::ll::TypedStorage< 8, 8, uint64 > | mLastAccessedMs |
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::ll::TypedStorage< 1, 1, bool > | mIsVisibleThisFrame |
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::ll::TypedStorage< 1, 1, bool > | mIsFreshProbe |
The documentation for this class was generated from the following files: