LeviLamina
Loading...
Searching...
No Matches
OverworldLightTextureImageBuilder Class Reference
Inheritance diagram for OverworldLightTextureImageBuilder:

Public Member Functions

virtual void init (::Dimension *d)
virtual bool buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
virtual bool buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
virtual ::std::unique_ptr<::BaseLightDatacreateBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)
MCFOLD void $init (::Dimension *d)
MCAPI bool $buildImage (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, float ambientBoost, bool clampToMinimum)
MCAPI bool $buildImageSplit (::BaseLightData const &lightData, ::mce::Image *targetImage, uint imageLength, float a, bool clampToMinimum)
MCAPI ::std::unique_ptr<::BaseLightData$createBaseLightTextureData (::IClientInstance *client, ::BaseLightData const &currentData)

Static Public Member Functions

static MCAPI void ** $vftable ()
static MCAPI void _updateDarknessLightData (::BaseLightData &baseLightData, ::Player const &player, ::IOptions const &options)

Public Attributes

::ll::TypedStorage< 8, 8, ::Dimension const * > mDimension

Member Function Documentation

◆ $vftable()

MCAPI void ** OverworldLightTextureImageBuilder::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: