LeviLamina
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GameplayUI::AnvilInfo Struct Reference

Public Member Functions

MCFOLD void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > costText
::ll::TypedStorage< 1, 1, bool > shouldCrossOutIconBeVisible
::ll::TypedStorage< 8, 32, ::std::string > previewItemName
::ll::TypedStorage< 1, 1, bool > hasInputItem
::ll::TypedStorage< 4, 4, ::AnvilDamage > damageState

The documentation for this struct was generated from the following files:
  • src-server/mc/client/gui/gameplay/api/gameplayui/AnvilInfo.h
  • src-client/mc/client/gui/gameplay/api/gameplayui/AnvilInfo.h