LeviLamina
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DataDrivenRendererRegistry Class Reference

Classes

struct  DataDrivenRemappingData
struct  AttachableRemappingData
class  PoolSlotMap

Public Member Functions

MCAPI DataDrivenRendererRegistry (::GameVersion const &version, ::DataDrivenRendererPool &&fallbackPool)
MCAPI void * $ctor (::GameVersion const &version, ::DataDrivenRendererPool &&fallbackPool)

Public Attributes

::ll::TypedStorage< 8, 56, ::GameVersionmMinCompatibleGameVersion
::ll::TypedStorage< 8, 72, ::entt::dense_map<::ActorRenderer const *, ::DataDrivenRendererRegistry::DataDrivenRemappingData > > mDataDrivenRemapping
::ll::TypedStorage< 8, 72, ::entt::dense_map<::ActorRenderer const *, ::DataDrivenRendererRegistry::AttachableRemappingData > > mAttachableRemapping
::ll::TypedStorage< 8, 624, ::DataDrivenRendererPoolmFallbackPool
::ll::TypedStorage< 8, 48, ::DataDrivenRendererRegistry::PoolSlotMap<::DataDrivenRendererPool > > mDataDrivenPools
::ll::TypedStorage< 8, 48, ::DataDrivenRendererRegistry::PoolSlotMap<::AttachableRendererPool > > mAttachablePools

The documentation for this class was generated from the following files: