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::ll::TypedStorage< 4, 4, uint > | mUpdateFlag |
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::ll::TypedStorage< 1, 2, ::std::optional< bool > > | mIsVisible |
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::ll::TypedStorage< 4, 20, ::std::optional<::WorldPosition > > | mWorldPosition |
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::ll::TypedStorage< 4, 8, ::std::optional< uint > > | mTextureId |
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::ll::TypedStorage< 4, 20, ::std::optional<::mce::Color > > | mColor |
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::ll::TypedStorage< 1, 2, ::std::optional< bool > > | mClientPositionAuthority |
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::ll::TypedStorage< 8, 16, ::std::optional<::ActorUniqueID > > | mActorID |
The documentation for this struct was generated from the following file: