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| enum class | UpdateFlags : uint {
Position = 1u << 0
, Visibility = 1u << 1
, TextureId = 1u << 2
, Color = 1u << 3
,
ClientPositionAuthority = 1u << 4
, All = Position | Visibility | TextureId | Color | ClientPositionAuthority
} |
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::ll::TypedStorage< 1, 1, bool > | mIsEnabled |
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::ll::TypedStorage< 8, 24, ::ServerWaypoint::TextureSelector > | mTextureSelector |
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::ll::TypedStorage< 4, 4, uint > | mUpdateFlags |
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::ll::TypedStorage< 4, 16, ::WorldPosition > | mWorldPos |
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::ll::TypedStorage< 4, 20, ::std::optional<::mce::Color > > | mColor |
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::ll::TypedStorage< 4, 8, ::std::optional< uint > > | mTextureId |
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::ll::TypedStorage< 1, 1, bool > | mIsVisible |
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::ll::TypedStorage< 1, 1, bool > | mClientPositionAuthority |
◆ setWorldPosition()
| virtual void ServerWaypoint::setWorldPosition |
( |
::WorldPosition const & | worldPosition | ) |
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virtual |
◆ setColor()
| virtual void ServerWaypoint::setColor |
( |
::std::optional<::mce::Color > const & | color | ) |
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virtual |
◆ setIsVisible()
| virtual void ServerWaypoint::setIsVisible |
( |
bool | isVisible | ) |
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virtual |
◆ setClientPositionAuthority()
| virtual void ServerWaypoint::setClientPositionAuthority |
( |
bool | clientPositionAuthority | ) |
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virtual |
◆ setTextureId()
| virtual void ServerWaypoint::setTextureId |
( |
::std::optional< uint > const & | textureId | ) |
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virtual |
◆ update()
| virtual void ServerWaypoint::update |
( |
::Player const & | viewingPlayer | ) |
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virtual |
◆ $vftable()
| MCAPI void ** ServerWaypoint::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: