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static MCAPI void | _tryDropItem (::BlockSource ®ion, ::Actor &owner, ::ItemSlotInfo const &itemSlotInfo, float yOffset) |
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static MCAPI void | _tryEquipItem (::Actor &owner, ::Player &player, ::ItemStack &usingItem, ::ItemStack const &usedItemCopy, ::ItemSlotInfo const &itemSlotInfo, bool &useItemEventSent, bool &postponedReplace) |
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static MCAPI void | _tryRepairItem (::Actor &owner, ::ItemSlotInfo const &itemSlotInfo, int amount) |
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static MCAPI void | _trySendEquipmentSlot (::Actor &owner, ::SharedTypes::Legacy::EquipmentSlot equipmentSlot) |
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static MCAPI void | _trySpawnItems (::Level &level, ::Actor &owner, ::LootTables &lootTables, ::std::string const &lootTableName, float yOffset) |
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::ll::TypedStorage< 2, 2, short > | mCooldownCounter |
The documentation for this class was generated from the following file: