19 ::ll::TypedStorage<4, 4, float> mChance;
20 ::ll::TypedStorage<8, 24, ::std::vector<::ActorDefinitionTameItem>> mTameItems;
26 MCAPI
bool _attemptToTame(
::Actor& owner,
::Player& player, ::std::optional<::ItemDescriptor>
const& resultItem);
38 MCAPI
static void _becomeTame(
::Actor& owner);