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PrefabDBTemplate & | operator= (PrefabDBTemplate const &) |
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| PrefabDBTemplate (PrefabDBTemplate const &) |
| MCAPI | PrefabDBTemplate (::Editor::Prefabs::PrefabSource source, ::Editor::Prefabs::PrefabDBTemplateLoader::v1::TemplateData const &fileData) |
| MCAPI | PrefabDBTemplate (::std::string const &name, ::std::string const &displayName, ::std::string const &description, ::std::string const ¬es, ::std::vector<::std::string > const &tags, ::Editor::Prefabs::PrefabSource source) |
| MCAPI ::WeakRef<::Editor::Prefabs::PrefabDBTemplateStructureRef > | addStructureRef (::mce::UUID const &structureTemplateId, ::Vec3 const &instanceOffset, ::Rotation instanceRotation, ::Mirror instanceMirror, ::Vec3 const &structureSize, ::Vec3 const &structureOffset, ::Vec3 const &structureNormalizedOrigin) |
| MCAPI bool | clone (::Editor::Prefabs::PrefabDBTemplate const &other) |
| MCAPI void | forEachStructureRef (::std::function< void(::StackRefResult<::Editor::Prefabs::PrefabDBTemplateStructureRef >)> callback) |
| MCAPI ::WeakRef<::Editor::Prefabs::PrefabDBTemplateStructureRef > | getStructureRef (::mce::UUID const &prefabStructureId) |
| MCAPI bool | isDirty () const |
| MCAPI bool | removeStructureRef (::WeakRef<::Editor::Prefabs::PrefabDBTemplateStructureRef > structureRef) |
| MCAPI::Editor::Prefabs::PrefabDBTemplateLoader::v1::TemplateData | saveToFileData () const |
| MCAPI | ~PrefabDBTemplate () |
| MCAPI void * | $ctor (::Editor::Prefabs::PrefabSource source, ::Editor::Prefabs::PrefabDBTemplateLoader::v1::TemplateData const &fileData) |
| MCAPI void * | $ctor (::std::string const &name, ::std::string const &displayName, ::std::string const &description, ::std::string const ¬es, ::std::vector<::std::string > const &tags, ::Editor::Prefabs::PrefabSource source) |
| MCAPI void | $dtor () |
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::ll::UntypedStorage< 8, 16 > | mUnkd9b02a |
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::ll::UntypedStorage< 8, 32 > | mUnk44a767 |
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::ll::UntypedStorage< 8, 32 > | mUnkac3425 |
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::ll::UntypedStorage< 8, 32 > | mUnk5530ac |
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::ll::UntypedStorage< 8, 32 > | mUnkd04334 |
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::ll::UntypedStorage< 8, 24 > | mUnk72a0ac |
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::ll::UntypedStorage< 8, 24 > | mUnk8cc2c3 |
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::ll::UntypedStorage< 4, 4 > | mUnk17a0c6 |
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::ll::UntypedStorage< 4, 4 > | mUnk6e8a80 |
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::ll::UntypedStorage< 1, 1 > | mUnke8f8ec |
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::ll::UntypedStorage< 4, 4 > | mUnk823b04 |
◆ PrefabDBTemplate() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ PrefabDBTemplate() [2/2]
| MCAPI Editor::Prefabs::PrefabDBTemplate::PrefabDBTemplate |
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::std::string const & | name, |
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::std::string const & | displayName, |
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::std::string const & | description, |
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::std::string const & | notes, |
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::std::vector<::std::string > const & | tags, |
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::Editor::Prefabs::PrefabSource | source ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~PrefabDBTemplate()
| MCAPI Editor::Prefabs::PrefabDBTemplate::~PrefabDBTemplate |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ addStructureRef()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ clone()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ forEachStructureRef()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getStructureRef()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ isDirty()
| MCAPI bool Editor::Prefabs::PrefabDBTemplate::isDirty |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ removeStructureRef()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ saveToFileData()
| MCAPI::Editor::Prefabs::PrefabDBTemplateLoader::v1::TemplateData Editor::Prefabs::PrefabDBTemplate::saveToFileData |
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const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
| MCAPI void * Editor::Prefabs::PrefabDBTemplate::$ctor |
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::std::string const & | name, |
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::std::string const & | displayName, |
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::std::string const & | description, |
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::std::string const & | notes, |
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::std::vector<::std::string > const & | tags, |
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::Editor::Prefabs::PrefabSource | source ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void Editor::Prefabs::PrefabDBTemplate::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following file: