LeviLamina
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RedstoneLampBlock.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/Direction.h"
7#include "mc/world/level/block/BlockType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Block;
12class BlockActor;
13class BlockPos;
14class BlockSource;
15class ItemInstance;
16namespace BlockEvents { class BlockQueuedTickEvent; }
17namespace BlockEvents { class BlockRedstoneUpdateEvent; }
18// clang-format on
19
20class RedstoneLampBlock : public ::BlockType {
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<1, 1, bool const> mIsLit;
25 // NOLINTEND
26
27public:
28 // virtual functions
29 // NOLINTBEGIN
30 virtual ::ItemInstance asItemInstance(::Block const&, ::BlockActor const*) const /*override*/;
31
32 virtual bool
33 shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const
34 /*override*/;
35
36 virtual ~RedstoneLampBlock() /*override*/ = default;
37 // NOLINTEND
38
39public:
40 // member functions
41 // NOLINTBEGIN
42 MCAPI void _onRedstoneUpdate(::BlockEvents::BlockRedstoneUpdateEvent& blockEvent) const;
43
44 MCAPI void tick(::BlockEvents::BlockQueuedTickEvent& eventData) const;
45 // NOLINTEND
46
47public:
48 // virtual function thunks
49 // NOLINTBEGIN
50 MCAPI ::ItemInstance $asItemInstance(::Block const&, ::BlockActor const*) const;
51
52 MCFOLD bool
53 $shouldConnectToRedstone(::BlockSource& region, ::BlockPos const& pos, ::Direction::Type direction) const;
54
55
56 // NOLINTEND
57
58public:
59 // vftables
60 // NOLINTBEGIN
61 MCAPI static void** $vftable();
62 // NOLINTEND
63};
Definition BlockActor.h:30
Definition BlockQueuedTickEvent.h:16
Definition BlockRedstoneUpdateEvent.h:15
Definition BlockPos.h:19
Definition BlockSource.h:71
Definition Block.h:43
Definition ItemInstance.h:15
Definition RedstoneLampBlock.h:20