LeviLamina
Loading...
Searching...
No Matches
BlockActorRendererId.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
enum class
BlockActorRendererId : uchar {
6
Default = 0,
7
Chest = 1,
8
Sign = 2,
9
MobSpawner = 3,
10
Skull = 4,
11
Enchanter = 5,
12
PistonArm = 6,
13
ItemFrame = 7,
14
MovingBlock
= 8,
15
Chalkboard = 9,
16
Beacon = 10,
17
EndGateway = 11,
18
EnderChest = 12,
19
ShulkerBox = 13,
20
CommandBlock
= 14,
21
Bed = 15,
22
Banner = 16,
23
Conduit = 17,
24
Lectern = 18,
25
Bell = 19,
26
Campfire = 20,
27
HangingSign = 21,
28
DecoratedPot = 22,
29
BrushableBlock
= 23,
30
TrialSpawner
= 24,
31
Vault = 25,
32
Shelf = 26,
33
CopperGolemStatue = 27,
34
Count = 28,
35
};
BrushableBlock
Definition
BrushableBlock.h:24
CommandBlock
Definition
CommandBlock.h:26
MovingBlock
Definition
MovingBlock.h:24
TrialSpawner
Definition
TrialSpawner.h:29
src
mc
world
level
block
actor
BlockActorRendererId.h
Generated on Thu Oct 2 2025 18:10:47 for LeviLamina by
1.12.0