3#include "mc/_HeaderOutputPredefine.h"
5enum class BlockActorRendererId :
int {
9 MobspawnerRenderer = 3,
11 EnchanterRenderer = 5,
12 PistonarmRenderer = 6,
13 ItemframeRenderer = 7,
14 MovingblockRenderer = 8,
15 ChalkboardRenderer = 9,
17 EndgatewayRenderer = 11,
18 EnderchestRenderer = 12,
19 ShulkerboxRenderer = 13,
20 CommandblockRenderer = 14,
26 CampfireRenderer = 20,
27 HangingSignRenderer = 21,
30 TrialSpawnerRenderer = 24,
Definition BrushableBlock.h:24