31 ::ll::TypedStorage<4, 4, ::StructureActionType> mAction;
32 ::ll::TypedStorage<1, 1, ::StructureRedstoneSaveMode> mSaveMode;
33 ::ll::TypedStorage<1, 1, ::Rotation> mRotation;
34 ::ll::TypedStorage<1, 1, ::Mirror> mMirror;
35 ::ll::TypedStorage<1, 1, ::AnimationMode> mAnimationMode;
36 ::ll::TypedStorage<4, 4, float> mAnimationTimeSeconds;
37 ::ll::TypedStorage<8, 32, ::std::string> mName;
38 ::ll::TypedStorage<8, 32, ::std::string> mSeed;
39 ::ll::TypedStorage<4, 16, ::CommandPosition> mFrom;
40 ::ll::TypedStorage<4, 16, ::CommandPosition> mTo;
41 ::ll::TypedStorage<4, 4, float> mIntegrity;
42 ::ll::TypedStorage<1, 1, bool> mSeedSpecified;
43 ::ll::TypedStorage<1, 1, bool> mIncludeEntities;
44 ::ll::TypedStorage<1, 1, bool> mIncludeBlocks;
45 ::ll::TypedStorage<1, 1, bool> mWaterlogged;
66 MCAPI
void _editorLoad(
70 ::std::string
const& fullName,
75 MCAPI
void _editorSave(
79 ::std::string
const& fullName,
85 MCAPI ::std::string _getFullName()
const;