LeviLamina
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StructureCommand Class Reference
+ Inheritance diagram for StructureCommand:

Public Member Functions

virtual void execute (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void _delete (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI::std::string _getFullName () const
 
MCAPI bool _isValidSize (::BlockPos const &size, ::DimensionHeightRange const &heightRange, ::CommandOutput &output) const
 
MCAPI void _load (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void _save (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void $execute (::CommandOrigin const &origin, ::CommandOutput &output) const
 
LLNDAPI std::string getCommandName () const
 
virtual bool collectOptionalArguments ()
 
MCAPI void run (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI void sendTelemetry (::CommandOrigin const &origin, ::CommandOutput &output) const
 
MCAPI bool shouldSendTelemetry (::CommandOrigin const &origin) const
 
MCFOLD void $dtor ()
 
MCFOLD bool $collectOptionalArguments ()
 

Static Public Member Functions

static MCAPI void setup (::CommandRegistry &registry)
 
static MCAPI void ** $vftable ()
 
static MCAPI bool isTemplateLockedAction (::CommandOrigin const &origin)
 
static MCAPI bool isWildcard (::CommandSelectorBase const &selector)
 
static MCAPI bool shouldUseCommandOriginRotation (::CommandOrigin const &origin, int version)
 
static MCAPI bool validRange (float input, float low, float high, ::CommandOutput &output)
 
static MCAPI bool validRange (int input, int low, int high, ::CommandOutput &output)
 
static MCAPI ::std::string const & WILDCARD_TOKEN ()
 

Public Attributes

::ll::TypedStorage< 4, 4, ::StructureActionType > mAction
 
::ll::TypedStorage< 1, 1, ::StructureRedstoneSaveMode > mSaveMode
 
::ll::TypedStorage< 1, 1, ::Rotation > mRotation
 
::ll::TypedStorage< 1, 1, ::Mirror > mMirror
 
::ll::TypedStorage< 1, 1, ::AnimationMode > mAnimationMode
 
::ll::TypedStorage< 4, 4, float > mAnimationTimeSeconds
 
::ll::TypedStorage< 8, 32, ::std::string > mName
 
::ll::TypedStorage< 8, 32, ::std::string > mSeed
 
::ll::TypedStorage< 4, 16, ::CommandPositionmFrom
 
::ll::TypedStorage< 4, 16, ::CommandPositionmTo
 
::ll::TypedStorage< 4, 4, float > mIntegrity
 
::ll::TypedStorage< 1, 1, bool > mSeedSpecified
 
::ll::TypedStorage< 1, 1, bool > mIncludeEntities
 
::ll::TypedStorage< 1, 1, bool > mIncludeBlocks
 
::ll::TypedStorage< 1, 1, bool > mWaterlogged
 
::ll::TypedStorage< 4, 4, int > mVersion
 
::ll::TypedStorage< 8, 8, ::CommandRegistry const * > mRegistry
 
::ll::TypedStorage< 4, 4, int > mCommandSymbol
 
::ll::TypedStorage< 1, 1, ::CommandPermissionLevel > mPermissionLevel
 
::ll::TypedStorage< 2, 2, ::CommandFlagmFlags
 

Member Function Documentation

◆ execute()

virtual void StructureCommand::execute ( ::CommandOrigin const & origin,
::CommandOutput & output ) const
virtual

Implements Command.


The documentation for this class was generated from the following file: