20class GlowSquid :
public ::Squid {
24 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
25 ::ll::TypedStorage<1, 1, bool> mGoingDark;
35 virtual void normalTick() ;
37 virtual void handleEntityEvent(::ActorEvent
id,
int data) ;
39 virtual float _getWalkTargetValue(
::BlockPos const& pos) ;
41 virtual ::ActorHurtResult
44 virtual ::SharedTypes::Legacy::LevelSoundEvent _getInkSquirtSoundEvent()
const ;
70 MCAPI
void $normalTick();
72 MCAPI
void $handleEntityEvent(::ActorEvent
id,
int data);
74 MCFOLD
float $_getWalkTargetValue(
::BlockPos const& pos);
76 MCAPI ::ActorHurtResult $_hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite);
78 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $_getInkSquirtSoundEvent()
const;
86 MCAPI
static void** $vftable();
Definition EntityContext.h:17