LeviLamina
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GlowSquid.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorEvent.h"
8#include "mc/world/actor/animal/Squid.h"
9
10// auto generated forward declare list
11// clang-format off
13class BlockPos;
14// clang-format on
15
16class GlowSquid : public ::Squid {
17public:
18 // member variables
19 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
26 GlowSquid& operator=(GlowSquid const&);
27 GlowSquid(GlowSquid const&);
28 GlowSquid();
29
30public:
31 // virtual functions
32 // NOLINTBEGIN
33 // vIndex: 24
34 virtual void normalTick() /*override*/;
35
36 // vIndex: 69
37 virtual void handleEntityEvent(::ActorEvent eventId, int data) /*override*/;
38
39 // vIndex: 171
40 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
41
42 // vIndex: 135
43 virtual bool _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
44
45 // vIndex: 177
46 virtual ::SharedTypes::Legacy::LevelSoundEvent _getInkSquirtSoundEvent() const /*override*/;
47
48 // vIndex: 8
49 virtual ~GlowSquid() /*override*/ = default;
50 // NOLINTEND
51
52public:
53 // member functions
54 // NOLINTBEGIN
55 MCAPI void _startGoingDark();
56 // NOLINTEND
57
58public:
59 // destructor thunk
60 // NOLINTBEGIN
61
62 // NOLINTEND
63
64public:
65 // virtual function thunks
66 // NOLINTBEGIN
67 MCAPI void $normalTick();
68
69 MCFOLD float $_getWalkTargetValue(::BlockPos const& pos);
70
71 MCAPI bool $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
72
73 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $_getInkSquirtSoundEvent() const;
74 // NOLINTEND
75
76public:
77 // vftables
78 // NOLINTBEGIN
79 MCAPI static void** $vftable();
80 // NOLINTEND
81};
Definition ActorDamageSource.h:18
Definition BlockPos.h:18
Definition GlowSquid.h:16
Definition Squid.h:22
Definition Alias.h:14