LeviLamina
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GlowSquid.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorEvent.h"
8#include "mc/world/actor/animal/Squid.h"
9
10// auto generated forward declare list
11// clang-format off
13class BlockPos;
14// clang-format on
15
16class GlowSquid : public ::Squid {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
21 ::ll::TypedStorage<1, 1, bool> mGoingDark;
22 // NOLINTEND
23
24public:
25 // virtual functions
26 // NOLINTBEGIN
27 // vIndex: 24
28 virtual void normalTick() /*override*/;
29
30 // vIndex: 69
31 virtual void handleEntityEvent(::ActorEvent eventId, int data) /*override*/;
32
33 // vIndex: 172
34 virtual float _getWalkTargetValue(::BlockPos const& pos) /*override*/;
35
36 // vIndex: 135
37 virtual bool _hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite) /*override*/;
38
39 // vIndex: 178
40 virtual ::SharedTypes::Legacy::LevelSoundEvent _getInkSquirtSoundEvent() const /*override*/;
41
42 // vIndex: 8
43 virtual ~GlowSquid() /*override*/ = default;
44 // NOLINTEND
45
46public:
47 // member functions
48 // NOLINTBEGIN
49 MCAPI void _startGoingDark();
50 // NOLINTEND
51
52public:
53 // virtual function thunks
54 // NOLINTBEGIN
55 MCAPI void $normalTick();
56
57 MCAPI void $handleEntityEvent(::ActorEvent eventId, int data);
58
59 MCFOLD float $_getWalkTargetValue(::BlockPos const& pos);
60
61 MCAPI bool $_hurt(::ActorDamageSource const& source, float damage, bool knock, bool ignite);
62
63 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $_getInkSquirtSoundEvent() const;
64 // NOLINTEND
65
66public:
67 // vftables
68 // NOLINTBEGIN
69 MCNAPI static void** $vftable();
70 // NOLINTEND
71};
Definition ActorDamageSource.h:18
Definition BlockPos.h:17
Definition GlowSquid.h:16
static MCAPI void ** $vftable()
Definition Squid.h:22