20 ::ll::TypedStorage<8, 8, ::std::chrono::steady_clock::time_point> mStartTime;
21 ::ll::TypedStorage<1, 1, bool> mGoingDark;
28 virtual void normalTick() ;
31 virtual void handleEntityEvent(::ActorEvent eventId,
int data) ;
34 virtual float _getWalkTargetValue(
::BlockPos const& pos) ;
37 virtual bool _hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite) ;
40 virtual ::SharedTypes::Legacy::LevelSoundEvent _getInkSquirtSoundEvent()
const ;
49 MCAPI
void _startGoingDark();
55 MCAPI
void $normalTick();
57 MCAPI
void $handleEntityEvent(::ActorEvent eventId,
int data);
59 MCFOLD
float $_getWalkTargetValue(
::BlockPos const& pos);
61 MCAPI
bool $_hurt(
::ActorDamageSource const& source,
float damage,
bool knock,
bool ignite);
63 MCAPI ::SharedTypes::Legacy::LevelSoundEvent $_getInkSquirtSoundEvent()
const;