LeviLamina
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ResourceDropsContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/BlockPos.h"
7#include "mc/world/level/block/ResourceDropsCause.h"
8#include "mc/world/level/dimension/DimensionType.h"
9
10// auto generated forward declare list
11// clang-format off
12class IBlockSource;
13class ItemStack;
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<4, 4, ::ResourceDropsCause> mCause;
21 ::ll::TypedStorage<4, 4, float> mExplosionRadius;
22 ::ll::TypedStorage<8, 8, ::ItemStack const&> mUsedItem;
23 ::ll::TypedStorage<4, 12, ::BlockPos const> mBlockPos;
24 ::ll::TypedStorage<4, 4, ::DimensionType const> mDimensionType;
25 ::ll::TypedStorage<8, 8, ::IBlockSource const&> mBlockSource;
26 // NOLINTEND
27
28public:
29 // member functions
30 // NOLINTBEGIN
31 MCAPI int getMiningLootBonusLevel() const;
32
33 MCAPI bool isUsingSilkTouch() const;
34 // NOLINTEND
35};
Definition IBlockSource.h:39
Definition ItemStack.h:24
Definition ResourceDropsContext.h:16