LeviLamina
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ResourceDropsContext.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated forward declare list
6// clang-format off
7class BlockPos;
8class IBlockSource;
9class ItemStack;
10// clang-format on
11
13public:
14 // member variables
15 // NOLINTBEGIN
22 // NOLINTEND
23
24public:
25 // prevent constructor by default
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCNAPI int getMiningLootBonusLevel() const;
34
35 MCNAPI bool isUsingSilkTouch() const;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCNAPI static ::ResourceDropsContext
42 fromPlayerMining(::IBlockSource const& region, ::BlockPos const& position, ::ItemStack const& usedItem);
43 // NOLINTEND
44};
Definition BlockPos.h:18
Definition IBlockSource.h:35
Definition ItemStack.h:25
Definition ResourceDropsContext.h:12
static MCAPI ::ResourceDropsContext fromPlayerMining(::IBlockSource const &region, ::BlockPos const &position, ::ItemStack const &usedItem)
MCAPI bool isUsingSilkTouch() const
MCAPI int getMiningLootBonusLevel() const
Definition Alias.h:14