LeviLamina
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PlayerShootArrowEvent Struct Reference

Public Member Functions

PlayerShootArrowEventoperator= (PlayerShootArrowEvent const &)=default
 PlayerShootArrowEvent (WeakRef< EntityContext > const &player, WeakRef< EntityContext > const &arrow, ItemStack const &weaponItem, ItemStack const &arrowItem)
MCAPI PlayerShootArrowEvent (::PlayerShootArrowEvent const &)
MCFOLD void * $ctor (::PlayerShootArrowEvent const &)
MCFOLD void $dtor ()

Public Attributes

::ll::TypedStorage< 8, 24, ::WeakRef<::EntityContext > > mPlayer
::ll::TypedStorage< 8, 24, ::WeakRef<::EntityContext > > mArrow
::ll::TypedStorage< 8, 152, ::ItemStackmWeaponItem
::ll::TypedStorage< 8, 152, ::ItemStackmArrowItem

The documentation for this struct was generated from the following file: