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constexpr | ClientStartJoinLevelEvent (ClientInstance &client, bool isJoiningLocalServer, std::string const &multiplayerCorrelationId, std::string const &serverName, std::string const &worldName, NetworkType networkTypeOverride, Social::MultiplayerServiceIdentifier service, PlayerJoinWorldContext const &context) |
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LLAPI void | serialize (CompoundTag &) const override |
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LLNDAPI bool | isJoiningLocalServer () const |
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LLNDAPI std::string const & | multiplayerCorrelationId () const |
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LLNDAPI std::string const & | serverName () const |
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LLNDAPI std::string const & | worldName () const |
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LLNDAPI NetworkType | networkTypeOverride () const |
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LLNDAPI Social::MultiplayerServiceIdentifier | service () const |
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LLNDAPI PlayerJoinWorldContext const & | context () const |
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LLNDAPI std::string const & | partyId () const |
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LLNDAPI bool | isPartyLeader () const |
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LLNDAPI bool | isPartyDestination () const |
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LLNDAPI bool | isServerTransfer () const |
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LLNDAPI bool | isReconnect () const |
The documentation for this class was generated from the following file: