LeviLamina
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ServerPlayerMovementSyncComponent Struct Reference

Public Attributes

::ll::TypedStorage< 8, 8, ::ActorUniqueIDmActorID
::ll::TypedStorage< 8, 16, ::ActorDataFlagComponentmActorDataFlag
::ll::TypedStorage< 4, 12, ::ActorDataBoundingBoxComponentmActorDataBoundingBox
::ll::TypedStorage< 4, 48, ::MovementAttributesComponentmMovementAttributes
::ll::TypedStorage< 1, 1, bool > mIsFlying

The documentation for this struct was generated from the following file: