25 virtual bool isCraftingBlock()
const ;
27 virtual bool isLavaBlocking()
const ;
29 virtual ::Block
const&
30 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const
35 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
39 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
41 virtual bool isInteractiveBlock()
const ;
43 virtual void _addHardCodedBlockComponents(
::Experiments const&) ;
57 MCFOLD
bool $isCraftingBlock()
const;
59 MCFOLD
bool $isLavaBlocking()
const;
62 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const;
66 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
72 MCFOLD
bool $isInteractiveBlock()
const;
74 MCAPI
void $_addHardCodedBlockComponents(
::Experiments const&);
82 MCAPI
static void** $vftable();