22class ChemistryTableBlock :
public ::ActorBlock {
25 ChemistryTableBlock();
30 virtual bool isCraftingBlock()
const ;
32 virtual bool isLavaBlocking()
const ;
34 virtual ::Block
const&
35 getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const
40 virtual uchar getMappedFace(uchar face,
::Block const& block)
const ;
44 virtual bool canBeUsedInCommands(
::BaseGameVersion const& baseGameVersion)
const ;
46 virtual bool isInteractiveBlock()
const ;
52 MCAPI ChemistryTableBlock(::std::string
const& nameId,
int id);
67 MCAPI
void* $ctor(::std::string
const& nameId,
int id);
73 MCFOLD
bool $isCraftingBlock()
const;
75 MCFOLD
bool $isLavaBlocking()
const;
78 $getPlacementBlock(
::Actor const& by,
::BlockPos const& pos, uchar
id,
::Vec3 const& clickPos,
int itemValue)
const;
82 MCAPI uchar $getMappedFace(uchar face,
::Block const& block)
const;
88 MCFOLD
bool $isInteractiveBlock()
const;
96 MCAPI
static void** $vftable();