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virtual bool | use (::Player &, ::BlockPos const &, uchar) const |
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virtual bool | isCraftingBlock () const |
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virtual bool | isLavaBlocking () const |
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virtual::Block const & | getPlacementBlock (::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const |
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virtual void | onRemove (::BlockSource ®ion, ::BlockPos const &pos) const |
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virtual uchar | getMappedFace (uchar face, ::Block const &block) const |
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virtual void | onFillBlock (::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const |
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virtual bool | canBeUsedInCommands (::BaseGameVersion const &baseGameVersion) const |
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virtual bool | isInteractiveBlock () const |
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MCFOLD bool | $use (::Player &, ::BlockPos const &, uchar) const |
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MCFOLD bool | $isCraftingBlock () const |
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MCFOLD bool | $isLavaBlocking () const |
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MCAPI::Block const & | $getPlacementBlock (::Actor const &by, ::BlockPos const &pos, uchar face, ::Vec3 const &clickPos, int itemValue) const |
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MCAPI void | $onRemove (::BlockSource ®ion, ::BlockPos const &pos) const |
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MCAPI uchar | $getMappedFace (uchar face, ::Block const &block) const |
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MCAPI void | $onFillBlock (::BlockSource ®ion, ::BlockPos const &pos, ::Block const &block) const |
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MCFOLD bool | $canBeUsedInCommands (::BaseGameVersion const &baseGameVersion) const |
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MCFOLD bool | $isInteractiveBlock () const |
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static MCAPI void ** | $vftable () |
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The documentation for this class was generated from the following file: