3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/gui/OrientationType.h"
7#include "mc/client/gui/controls/UIAnim.h"
20 ::ll::TypedStorage<4, 4, float> mAnimationTime;
21 ::ll::TypedStorage<4, 4, float> mCurrentFrame;
22 ::ll::TypedStorage<4, 4, float> mFPS;
23 ::ll::TypedStorage<4, 4, int> mFrameCount;
24 ::ll::TypedStorage<4, 4, float> mFrameStep;
25 ::ll::TypedStorage<1, 1, bool> mReverse;
26 ::ll::TypedStorage<1, 1, bool> mReversible;
27 ::ll::TypedStorage<1, 1, ::ui::OrientationType> mFlipOrientation;
28 ::ll::TypedStorage<1, 1, bool> mLooping;
38 virtual ::std::shared_ptr<::UIAnim> clone() ;
40 virtual char const* getInitialValueKey() const ;
42 virtual
bool tick(::UIControl& ownerControl,
float const deltaTime) ;
44 virtual
void onResourcesLoaded(::UIAnimationComponent& animComponent) ;
46 virtual
void _reset(::UIControl& ownerControl) ;
48 virtual ~UIAnimFlipbook() = default;
54 MCAPI explicit UIAnimFlipbook(::UIResolvedDef const& def);
60 MCAPI
void* $ctor(::UIResolvedDef const& def);
66 MCAPI ::std::shared_ptr<::UIAnim> $clone();
68 MCFOLD
char const* $getInitialValueKey() const;
70 MCAPI
bool $tick(::UIControl& ownerControl,
float const deltaTime);
72 MCAPI
void $onResourcesLoaded(::UIAnimationComponent& animComponent);
74 MCAPI
void $_reset(::UIControl& ownerControl);
Definition UIAnimFlipbook.h:5
static MCAPI void ** $vftable()
Definition UIAnimationComponent.h:5
Definition UIResolvedDef.h:5